As Galactic Melee is truly out of money I don’t have time to develop it significantly anymore. I’ve gone back to contracting and have taken 2 full-time contracts. Since I’m now used to working 100 hours a week anyway this is actually a reduction in how much I work a week. The contracts both pay fairly but I’m not making that much because the money still goes towards repaying ongoing or past costs on Galactic Melee development.
On the positive side, one of the clients is a large publisher with both the potential funds and the genre interest to pick up Galactic Melee. Upper management has already expressed interest in looking at the game. Of course there’s a huge difference between a manager verbally asking to look at the game, and actually having the company publish it, but working with and knowing upper management on a regular basis gives me a boost over any other random developer. It’s still a long-shot, maybe 1 in 100 chance, but if it works the game would be published on a console as well as the PC.