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True convergence of games and movies

I have a premonition that the convergence of games and movies is going to be more real than people think. Consider these points: Budgets and graphical realism for games keep increasing. Hollywood is increasingly adverse to investment risks Game and movie tie-ins are increasing, with many major movies being released at the same time as […]

I have a premonition that the convergence of games and movies is going to be more real than people think.

Consider these points:

  1. Budgets and graphical realism for games keep increasing.
  2. Hollywood is increasingly adverse to investment risks
  3. Game and movie tie-ins are increasing, with many major movies being released at the same time as the game.
  4. Computer animated movies are increasingly popular and make a lot of money

Right now it costs $30-$50 million for an AAA game and from $50 to $200 million for a movie. Lets say 10 years from now games are truly photorealistic and cost twice what they do now. What’s the next logical step?

Rather than make a game for $100 million and a movie for $100 million, make a movie using the game’s graphics engine The movie is in fact just the scripted portions of the game tied together.

Does this sound reasonable?

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