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Game Development

Maintaining steady progress

As time goes by on my energy is wearing down. It’s not that I’m less eager to make the game but that I get distracted more easily and am more driven to do business stuff than to program. I think I’m getting burnt out by the cycle of programming 2 hours in the morning, 8 […]

As time goes by on my energy is wearing down. It’s not that I’m less eager to make the game but that I get distracted more easily and am more driven to do business stuff than to program. I think I’m getting burnt out by the cycle of programming 2 hours in the morning, 8 hours at work, and then 2-4 hours when I get home. Counting weekends it’s 80-100 hours weeks for over probably a month now.

I decided to pace myself better by accomplishing one major goal each day with the rest of the time spent on whatever I want to do. So for today I put in the options and editor menu and rearranged the projects to make sense in a client/server enviroment.

Tommorow I will, at a minimum, setup the server and server launcher with secure connections.

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