This weekend I finished the fundamental properties of the particle editor. This includes an interface to the GUI system and of course the ability to display particle.
I have a model viewer working as well, which I am going to convert and expand to a material editor.
Save and load isn’t implemented for either one yet because it would be pointless to implement it without knowing the specs of what I need yet.
Fortunately, it’s been 10X easier and faster to write my second editor, the material editor, than the first one since all the GUI elements are already debugged and working. So it may be done as soon as this week.
In other news, Novodex didn’t respond to me. I guess they don’t want people offering them business?