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Dark souls: Why you should never put points into Strength, Dexterity, or Resistance

I’ve been playing Dark Souls and brought up a character to about level 60, specializing in strength, vitality, and endurance. My character is gimped and now I have to reroll. The reason is that every weapon in the game is effective. The tradeoff is between size and speed basically. Furthermore, you can use every weapon […]

I’ve been playing Dark Souls and brought up a character to about level 60, specializing in strength, vitality, and endurance. My character is gimped and now I have to reroll.

The reason is that every weapon in the game is effective. The tradeoff is between size and speed basically. Furthermore, you can use every weapon without specializing in a primary attribute anyway just by upgrading it to lightning or fire, which removes stat scaling.

If your primary attribute is strength or dexterity, slightly increased damage for those weapon types is all it is good for. If you specialize in faith or intelligence instead, you get the slightly increased damage too, and CAN USE MAGIC WHICH PUTS THE GAME IN EASY MODE.

1. Most enemies are vulnerable at range.
2. You are at risk in close
3. Weapon primary attributes are evenly distributed among the types of weapons available.
4. Strength and dexterity provide no other benefit

Conclusion: You’d be foolish to specialize in strength or dexterity because you can no longer effectively use magic but still have access to the same weapons

Resistance is just a useless stat, when compared to the same attribute point in vitality, endurance, intelligence, or faith