Game Development

Multiple typed dynamic array

I wrote DS_Multilist.h. It’s an unordered list, stack, queue, and ordered list all in one. Since the interface is the same for all 4, it’s easy to change what type of data structure you are using to tweak performance. Relatively full featured, with a sort function and fast lookups into sorted lists.


Leave a Reply

Your email address will not be published. Required fields are marked *