{"id":261,"date":"2007-07-25T04:07:17","date_gmt":"2007-07-25T08:07:17","guid":{"rendered":"http:\/\/www.rakkar.org\/blog\/?p=261"},"modified":"2007-07-25T04:07:17","modified_gmt":"2007-07-25T08:07:17","slug":"even-easier-for-newbies","status":"publish","type":"post","link":"https:\/\/rakkar.org\/blog\/index.php\/2007\/07\/25\/even-easier-for-newbies\/","title":{"rendered":"Even easier for newbies"},"content":{"rendered":"<p>\t\t\t\tI saw some newbies play for 10 minutes, fly right into a hail of bullets, say &#8220;I can&#8217;t play against ships this powerful&#8221; and quit.  The real reason they were quitting is not the power of the enemy ships, because all weapons and ships are equal.  It is because of a perceived unbalance, where other players of higher level would have a wider range of weapons available and this was assumed to mean more powerful.  As it is a convenient excuse for poor play, it was considered as a game inbalance, and they quit.<\/p>\n<p>On my part, there were three problems here.<\/p>\n<p>1. The skill balance difference is still too high, with a 4:1 ratio between the best and worst players.  This is far better than before, and I&#8217;m running out of ideas on how to balance it.  It would be good if I can get it down to 3:1 though.<\/p>\n<p>2. The initial weapon I was giving newbies (standard momentum based gun) still took too much skill to use, as in you&#8217;d have to play for a while to get the feel of how fast your bullet moves, how much to lead, how fast your ship rotates, in order to hit anything.  It&#8217;s sort of like the first time you use the grenade launcher in quake, where everyone else has chain guns.  It wouldn&#8217;t be very fun unless you were unusually patient or skilled.  In response, I increased the Guided part of guided rockets, and make this a level 0 item, so you get it for free right away.  Guided rockets take little skill, mostly strategy, and from what I&#8217;ve seen newbies like having it.<\/p>\n<p>3. Even with the first two points, newbies are willing to tolerate this if they feel the challenge is temporary and surmountable.  I took my queue from Planetside here, and made it so you can unlock all the weapons and items in a few weeks with dedicated play.  This is much different from my original play of taking 6-9 months.  Planetside is also a skill-based game, and I can see how having unusable weapons can feel unfair.  What&#8217;s funny is people actually complain now it&#8217;s too easy to level, but I think that&#8217;s just because they were used to the old system.  It actually takes about a year to reach max level if you were to play religiously, but right now you don&#8217;t get anything past level 20 or so.<\/p>\n<p>Every time I ask people how they like it I get positive feedback.  It feels good, but I&#8217;m only hearing from the people that stuck around in the first place.  I&#8217;m more concerned about the guys that jump in and leave in 10 minutes.  It happens less, but it still happens, and I hope to discover and address why.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I saw some newbies play for 10 minutes, fly right into a hail of bullets, say &#8220;I can&#8217;t play against ships this powerful&#8221; and quit. The real reason they were quitting is not the power of the enemy ships, because all weapons and ships are equal. It is because of a perceived unbalance, where other [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/261"}],"collection":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=261"}],"version-history":[{"count":0,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/261\/revisions"}],"wp:attachment":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}