{"id":220,"date":"2007-05-18T02:31:13","date_gmt":"2007-05-18T06:31:13","guid":{"rendered":"http:\/\/www.rakkar.org\/blog\/?p=220"},"modified":"2007-05-18T02:31:13","modified_gmt":"2007-05-18T06:31:13","slug":"a-few-images-from-my-game","status":"publish","type":"post","link":"https:\/\/rakkar.org\/blog\/index.php\/2007\/05\/18\/a-few-images-from-my-game\/","title":{"rendered":"A few images from my game"},"content":{"rendered":"<p>\t\t\t\tI&#8217;m almost ready to start closed alpha.  Here&#8217;s a few screenshots.  I didn&#8217;t turn on anti-aliasing although it is supported.<\/p>\n<p><a HREF=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_01.jpg\"><img SRC=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_01.jpg\"\/><\/a><br \/>\n<b><center>GreenEye Level<\/center><\/b><br \/>\nThis is a final level the artists did.  There&#8217;s a few rough patches they have to fix but this will be the background for the first level.  This is used for players to play in tournament style matches, 1 on 1.<\/p>\n<p>&#8212; <\/p>\n<p><a HREF=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_02.jpg\"><img SRC=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_02.jpg\"\/><\/a><br \/>\n<b><center>Ship Customization Screen<\/center><\/b><br \/>\nYou can pick\/buy your weapons and items and ship.  No weapon or item is straight out better than any other, they all have trade-offs in mass\/cost\/ammo usage, and weapon slot.<\/p>\n<p>&#8212; <\/p>\n<p><a HREF=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_03.jpg\"><img SRC=\"http:\/\/www.rakkar.org\/blog\/images\/ss_prealpha_03.jpg\"\/><\/a><br \/>\n<b><center>Heavy weapons ship<\/center><\/b><br \/>\nThis is the most massive fighter and can carry extra ammo for ammo based weapons.  It is also good to use for mining since you can hold extra Neutronium.   I don&#8217;t have LOD in yet and it&#8217;s harder to zoom the camera than it should be.  Stuff to work on.  But it has pretty good lighting and the weapons you pick are on your ship.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m almost ready to start closed alpha. Here&#8217;s a few screenshots. I didn&#8217;t turn on anti-aliasing although it is supported. GreenEye Level This is a final level the artists did. There&#8217;s a few rough patches they have to fix but this will be the background for the first level. This is used for players to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/220"}],"collection":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=220"}],"version-history":[{"count":0,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/220\/revisions"}],"wp:attachment":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=220"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=220"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=220"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}