{"id":199,"date":"2007-03-30T19:22:55","date_gmt":"2007-03-30T23:22:55","guid":{"rendered":"http:\/\/www.rakkar.org\/blog\/?p=199"},"modified":"2007-03-30T19:22:55","modified_gmt":"2007-03-30T23:22:55","slug":"sound-effects","status":"publish","type":"post","link":"https:\/\/rakkar.org\/blog\/index.php\/2007\/03\/30\/sound-effects\/","title":{"rendered":"Sound effects"},"content":{"rendered":"<p>\t\t\t\tI&#8217;ve been trying to contract out sound effects.  I have over 200 sound effects for my game, most of which are repeated variations.  For example, for the cloaked mine weapon I have<\/p>\n<p>CloakedMineActivate.wav<br \/>\nCloakedMineBulletAmbientSound.wav<br \/>\nCloakedMineBulletHitAsteroidSound.wav<br \/>\nCloakedMineBulletHitDestroyableSound.wav<br \/>\nCloakedMineBulletHitFighterSound.wav<br \/>\nCloakedMineBulletHitWallSound.wav<br \/>\nCloakedMineFailOnAmmo.wav<br \/>\nCloakedMineFailOnEnergy.wav<br \/>\nCloakedMineShrapnelAmbientSound.wav<br \/>\nCloakedMineShrapnelHitAsteroidSound.wav<br \/>\nCloakedMineShrapnelHitDestroyableSound.wav<br \/>\nCloakedMineShrapnelHitFighterSound.wav<br \/>\nCloakedMineShrapnelHitWallSound.wav<\/p>\n<p>For the 20 different items and weapons I have I got a quote back of $17,000, which is about $12,000 more than I was expecting.  So at this point I can either cut things down to some important component (enough to ship), keep looking for another company, or only have them do critical ones, and do the remainder myself.<\/p>\n<p>I didn&#8217;t expect sound to be this expensive &#8211; I guess it&#8217;s another lesson I should have learned before I started.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been trying to contract out sound effects. I have over 200 sound effects for my game, most of which are repeated variations. For example, for the cloaked mine weapon I have CloakedMineActivate.wav CloakedMineBulletAmbientSound.wav CloakedMineBulletHitAsteroidSound.wav CloakedMineBulletHitDestroyableSound.wav CloakedMineBulletHitFighterSound.wav CloakedMineBulletHitWallSound.wav CloakedMineFailOnAmmo.wav CloakedMineFailOnEnergy.wav CloakedMineShrapnelAmbientSound.wav CloakedMineShrapnelHitAsteroidSound.wav CloakedMineShrapnelHitDestroyableSound.wav CloakedMineShrapnelHitFighterSound.wav CloakedMineShrapnelHitWallSound.wav For the 20 different items and weapons I have I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/199"}],"collection":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=199"}],"version-history":[{"count":0,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/199\/revisions"}],"wp:attachment":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=199"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=199"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=199"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}