{"id":147,"date":"2006-10-31T15:48:36","date_gmt":"2006-10-31T19:48:36","guid":{"rendered":"http:\/\/www.rakkar.org\/blog\/?p=147"},"modified":"2006-10-31T15:48:36","modified_gmt":"2006-10-31T19:48:36","slug":"starting-my-first-game-company","status":"publish","type":"post","link":"https:\/\/rakkar.org\/blog\/index.php\/2006\/10\/31\/starting-my-first-game-company\/","title":{"rendered":"Starting my first game company"},"content":{"rendered":"<p>\t\t\t\tI&#8217;ve had <a href=\"http:\/\/www.rakkarsoft.com\">RakNet<\/a> for a while now and recently it&#8217;s started making money.  Not much money, but more than before, which was nothing.  While RakNet is very good and is something I will continue pursuing, my real heart is in making my own game in my own game company.<\/p>\n<p>After making a schedule, it looks like I can start beta in 3-4 months.  It&#8217;s a tight schedule but also a pretty small game and I already have a complete engine.  I&#8217;ve read that a modestly successful independent game can sell 10,000 copies.  Since I&#8217;m monthly subscription based, that would work out to about $60,000 a month income, about half of which would go towards expenses.  My break-even point, to just pay expenses, with no salary for myself, and no phone support, is about 1,000 subscribers.  While some MMOGs release once they hit the break-even point, I consider that a failure, because people who try a game once and form a negative opinion are unlikely to return.  You will get the most interest on the day of release.  So releasing before the game is awesome is just a way to permanently lose a lot of business.<\/p>\n<p>It&#8217;s tough to manage the release date.  If I release too early, it&#8217;s essentially permanent failure and I lost everything.  If I wait longer, it&#8217;s a huge expense, not just the salaries of the workers but my own lost potential salary, which is over 6 figures a year.  I&#8217;m reminded of when I first released RakNet.  When I did so the library was very good.  However, compared to now (after 3 years of development) it was unbelievably slow and primitive.  Right now, with version 3.0 of RakNet coming out soon, RakNet is essentially feature complete.  If I had just waited 3 years in closed beta I would have been better off.  So I think the key balancing act is to stop when there are no longer features to add that would result in a significant increase in business.  Keep in closed-beta until the closed-beta testers substantially indicate the game is good enough.  Then run open-beta until 10,000 people indicate they would pay monthly.  Then I think it&#8217;s good enough &#8211; even if some people are turned away I hit my goal.<\/p>\n<p>On the logistics, I finished hiring 4 programmers from India.  For two of them, I have self-doubt as if I made the right decision.  Sometimes I get asked a stupid question or I ask a question they ought to know and get the wrong answer, or an answer that doesn&#8217;t address my question.  I&#8217;m doing my best to avoid being overly sensitive so won&#8217;t say more on that until later.  I will just say that I really hope I hired the right people because that, more than anything else, will make or break the game and the company.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve had RakNet for a while now and recently it&#8217;s started making money. Not much money, but more than before, which was nothing. While RakNet is very good and is something I will continue pursuing, my real heart is in making my own game in my own game company. After making a schedule, it looks [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/147"}],"collection":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=147"}],"version-history":[{"count":0,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/147\/revisions"}],"wp:attachment":[{"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=147"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=147"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rakkar.org\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=147"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}